Salle de guerre
Terrain
: Ajoutez . , , payez un nombre de points de vie égal au nombre de couleurs dans l'identité couleur de vos commandants : Piochez une carte.
Il suffit de déplacer une figurine sur une carte pour changer le cours de la guerre.
Illustrated by Milivoj Ćeran
· Commander Masters (CMM)
War Room
#1054 · Rare · French · Nonfoil
Legal Formats
Standard |
Pioneer |
Modern |
Legacy |
Vintage |
Commander |
Oathbreaker |
Alchemy |
Explorer |
Historic |
Timeless |
Brawl |
Pauper |
Penny |
Variants
Under Construction
Prints
Rulings
2020-11-10 : Color identity is set before the game begins and doesn't change during the game, even if your commander is in a hidden zone (like the hand or library) or an effect changes your commander's color.
2020-11-10 : If you don't have a commander, you can't activate War Room's last ability at all.
2020-11-10 : If your commander has no colors in its color identity, you pay no life to activate War Room's last ability.
Comments
Under Construction