マナの座、オムナス
伝説のクリーチャー — エレメンタル
ステップやフェイズの終了に際してあなたは未消費の緑マナを失わない。 マナの座、オムナスは、あなたが持つ未消費の緑マナ1点につき+1/+1の修整を受ける。
それは、それを生みだした乱動と同じく粗暴で荒々しい。
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Illustrated by Alex Dos Diaz
· Commander Masters (CMM)
Omnath, Locus of Mana
#1063 · Mythic · Japanese · Foil
Legal Formats
Standard |
Pioneer |
Modern |
Legacy |
Vintage |
Commander |
Oathbreaker |
Alchemy |
Explorer |
Historic |
Timeless |
Brawl |
Pauper |
Penny |
Variants
Under Construction
Prints
Rulings
2010-03-01 : If a green mana you add to your mana pool has certain restrictions or riders associated with it (for example, if it was produced by Ancient Ziggurat), they’ll apply to that mana no matter when you spend it.
2010-03-01 : Once Omnath leaves the battlefield, you have until the end of the current step or phase to spend whatever green mana is in your mana pool before it too empties as normal. There is no penalty associated with this other than the loss of the mana.
2010-03-01 : You can keep green mana in your mana pool indefinitely while Omnath is on the battlefield. That means if you add a green mana to your mana pool during one step or phase, you can spend it during a later step or phase, or even a later turn. Other types of mana will continue to empty from your mana pool as each step and phase ends.
Comments
Under Construction