COMMANDER MASTERS

Ancestral Blade

Ancestral Blade

祖先の刃


アーティファクト — 装備品


祖先の刃が戦場に出たとき、白の1/1の兵士・クリーチャー・トークン1体を生成する。その後、祖先の刃をそれにつける。 装備しているクリーチャーは+1/+1の修整を受ける。 装備:あなたがコントロールしているクリーチャー1体を対象とする。これをそれにつける。装備はソーサリーとしてのみ行う。)


Illustrated by Scott Murphy

· Commander Masters (CMM)


Ancestral Blade


#12 · Common · Japanese · Nonfoil/Foil


Legal Formats

Standard
Pioneer
Modern
Legacy
Vintage
Commander
Oathbreaker
Alchemy
Explorer
Historic
Timeless
Brawl
Pauper
Penny

Variants

Under Construction

Prints


Rulings


2020-11-10 : If the triggered ability causes two Soldiers to be created (due to an effect such as that of Doubling Season), Ancestral Blade becomes attached to one of them.

2020-11-10 : No player may take any actions between the time you create the Soldier token and the time Ancestral Blade becomes attached to it.

2020-11-10 : The Soldier token that you create enters the battlefield as a 1/1 creature. Any abilities that trigger when a creature with a certain power enters the battlefield will see the token enter as a 1/1 creature. Static abilities that affect the Soldier's power and toughness may change this, but Ancestral Blade will be attached to the Soldier before the game checks to see if it has toughness 0 or less. For example, if Illness in the Ranks ("Creature tokens get -1/-1") is on the battlefield, the Soldier will enter as a 0/0 creature, but then Ancestral Blade will make it a 1/1 and the token will survive.

Comments

Under Construction