Humble défecteur
Créature : humain et gredin
: Piochez deux cartes. Un adversaire ciblé acquiert le contrôle de l'Humble défecteur. N'activez cette capacité que pendant votre tour.
« Tu étais un Mardu, ton corps et ta volonté sont robustes. Nous devons maintenant entraîner ton esprit. » —Houn, doyen jeskaï
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Illustrated by Slawomir Maniak
· Commander Legends (CMR)
Humble Defector
#184 · Uncommon · French · Nonfoil/Foil
Legal Formats
Standard |
Pioneer |
Modern |
Legacy |
Vintage |
Commander |
Oathbreaker |
Alchemy |
Explorer |
Historic |
Timeless |
Brawl |
Pauper |
Penny |
Variants
Under Construction
Prints
Rulings
2020-11-10 : Humble Defector's ability can be activated any time during your turn, including in response to a spell or ability.
2020-11-10 : If Humble Defector is controlled by a player other than its owner, and its controller leaves the game, the effect giving that player control of Humble Defector ends. Humble Defector will return to the control of the player still in the game who most recently controlled it.
2020-11-10 : If Humble Defector isn't on the battlefield as its ability resolves, but the target player is still a legal target, the ability will resolve. You'll draw two cards, even though the player doesn't gain control of Humble Defector.
2020-11-10 : If Humble Defector's owner leaves the game, Humble Defector humbly leaves the game along with that player.
Comments
Under Construction