COMMANDER LEGENDS

Sharktocrab

Sharktocrab

Crabe céphalosquale


Créature : requin et pieuvre et crabe


: Adaptez 1. (Si cette créature n'a pas de marqueurs +1/+1 sur elle, mettez un marqueur +1/+1 sur elle.) À chaque fois qu'au moins un marqueur +1/+1 est mis sur le Crabe céphalosquale, engagez une créature ciblée qu'un adversaire contrôle. Cette créature ne se dégage pas pendant la prochaine étape de dégagement de son contrôleur.


4 / 4


Illustrated by Jehan Choo

· Commander Legends (CMR)


Sharktocrab


#450 · Uncommon · French · Nonfoil/Foil


Legal Formats

Standard
Pioneer
Modern
Legacy
Vintage
Commander
Oathbreaker
Alchemy
Explorer
Historic
Timeless
Brawl
Pauper
Penny

Variants

Under Construction

Prints


Rulings


2019-01-25 : An ability that triggers when counters are put on a permanent will trigger if that permanent somehow enters the battlefield with those counters.

2019-01-25 : If a creature somehow loses all of its +1/+1 counters, it can adapt again and get more +1/+1 counters.

2019-01-25 : Sharktocrab's triggered ability can target a creature that's already tapped. That creature won't untap during its controller's next untap step.

2019-01-25 : You can always activate an ability that will cause a creature to adapt. As that ability resolves, if the creature has a +1/+1 counter on it for any reason, you simply won't put any +1/+1 counters on it.

Comments

Under Construction