COMMANDER LEGENDS

Kitesail Skirmisher

Kitesail Skirmisher

帆凧の散兵


クリーチャー — 人間・海賊


飛行 帆凧の散兵が攻撃するたび、他の、同じプレイヤーかプレインズウォーカーを攻撃しているクリーチャー1体を対象とする。ターン終了時まで、それは飛行を得る。 再演, あなたの墓地からこのカードを追放する:各対戦相手につきそれぞれ、このカードのコピーであり、このターン可能ならそのプレイヤーを攻撃するトークンを1体生成する。それらは速攻を得る。次の終了ステップの開始時に、それらを生け贄に捧げる。この能力はソーサリーとしてのみ起動できる。)


3 / 1


Illustrated by Sidharth Chaturvedi

· Commander Legends (CMR)


Kitesail Skirmisher


#77 · Common · Japanese · Nonfoil/Foil


Legal Formats

Standard
Pioneer
Modern
Legacy
Vintage
Commander
Oathbreaker
Alchemy
Explorer
Historic
Timeless
Brawl
Pauper
Penny

Variants

Under Construction

Prints


Rulings


2020-11-10 : Each token must attack the appropriate player if able.

2020-11-10 : Exiling the card with encore is a cost to activate the ability. Once you announce that you're activating it, no player may take actions until you've finished. They can't try to remove the card from your graveyard to stop you from paying the cost.

2020-11-10 : If one of the tokens can't attack for any reason (such as being tapped), then it doesn't attack. If there's a cost associated with having it attack, you aren't forced to pay that cost, so it doesn't have to attack in that case either.

2020-11-10 : If one of the tokens somehow is under another player's control as the delayed triggered ability resolves, you can't sacrifice that token. It remains on the battlefield indefinitely, even if you regain control of it later.

2020-11-10 : Opponents who have left the game aren't counted when determining how many tokens to create.

2020-11-10 : The tokens copy only what's on the original card. Effects that modified that creature when it was previously on the battlefield won't be copied.

2023-07-28 : If an effect stops a token from attacking a specific player, that token can attack any player, planeswalker, or battle, or not attack at all. If the effect stops the token from attacking a specific player unless a cost is paid, you don't have to pay that cost unless you want to attack that player.

Comments

Under Construction