COMMANDER LEGENDS

Austere Command

Austere Command

Comando Austero


Feitiço


Escolha dois — • Destrua todos os artefatos. • Destrua todos os encantamentos. • Destrua todas as criaturas com custo de mana convertido igual ou inferior a 3. • Destrua todas as criaturas com custo de mana convertido igual ou superior a 4.


Illustrated by Anna Steinbauer

· Commander Legends (CMR)


Austere Command


#12 · Rare · Portuguese · Nonfoil/Foil


Legal Formats

Standard
Pioneer
Modern
Legacy
Vintage
Commander
Oathbreaker
Alchemy
Explorer
Historic
Timeless
Brawl
Pauper
Penny

Variants

Under Construction

Prints


Rulings


2020-11-10 : Each of the chosen modes happens sequentially. If a permanent has an ability that triggers whenever it or another permanent is destroyed, it will see permanents destroyed at the same time as it or before it, but not permanents destroyed by later modes.

2020-11-10 : If a card is exiled "until" another permanent leaves the battlefield, the exiled card returns to the battlefield immediately after that permanent leaves the battlefield during Austere Command's resolution, and it may be destroyed by a later mode.

2020-11-10 : If the first and last modes are chosen, an artifact creature with mana value 4 or greater will have to be regenerated twice to survive. This is because the modes happen sequentially, and the regeneration "shield" is used up by the first one. The same is true with any other combination of modes that covers one permanent twice.

Comments

Under Construction