CONSPIRACY: TAKE THE CROWN

Keeper of Keys

Keeper of Keys

Keeper of Keys


Creature — Human Rogue Mutant


When Keeper of Keys enters the battlefield, you become the monarch. At the beginning of your upkeep, if you're the monarch, creatures you control can't be blocked this turn.


For the right price, he'll unlock your path to the throne.


4 / 4


Illustrated by Bastien L. Deharme

· Conspiracy: Take the Crown (CN2)


Keeper of Keys


#34 · Rare · English · Nonfoil/Foil


Legal Formats

Standard
Pioneer
Modern
Legacy
Vintage
Commander
Oathbreaker
Alchemy
Explorer
Historic
Timeless
Brawl
Pauper
Penny

Variants

Under Construction

Prints


Rulings


2016-08-23 : Abilities that trigger whenever you “become the monarch” trigger only if you aren’t already the monarch. For example, if you are already the monarch as Custodi Lich enters the battlefield, its last ability won’t trigger.

2016-08-23 : If the triggered ability that causes the monarch to draw a card goes on the stack, and a different player becomes the monarch before that ability resolves, the first player will still draw the card.

2016-08-23 : The game starts with no monarch. Once an effect makes one player the monarch, the game will have exactly one monarch from that point forward.

2016-08-23 : The last ability of Keeper of Keys checks to see if you’re the monarch as your upkeep begins. If you’re not, the ability won’t trigger at all. You won’t be able to do anything that would make you the monarch during your upkeep in time to have that ability trigger. The ability will also check to see if you’re the monarch as it tries to resolve. If you’re not the monarch at that time, the ability will have no effect.

2016-08-23 : The last ability of Keeper of Keys will affect all creatures you control that turn, even if they weren’t on the battlefield or weren’t creatures as the ability resolved.

Comments

Under Construction