CONSPIRACY

Worldknit

Worldknit

Worldknit


Conspiracy


(Start the game with this conspiracy face up in the command zone.) As long as every card in your card pool started the game in your library or in the command zone, lands you control have ": Add one mana of any color."


Illustrated by Adam Paquette

· Conspiracy (CNS)


Worldknit


#13 · Rare · English · Nonfoil/Foil


Legal Formats

Standard
Pioneer
Modern
Legacy
Vintage
Commander
Oathbreaker
Alchemy
Explorer
Historic
Timeless
Brawl
Pauper
Penny

Variants

Under Construction

Prints


Rulings


2014-05-29 : Your card pool includes every card you drafted or received after the draft because of Deal Broker. It doesn’t include any cards removed from the draft with Cogwork Grinder.

2016-08-23 : A conspiracy doesn’t count as a card in your deck for purposes of meeting minimum deck size requirements. (In most drafts, the minimum deck size is 40 cards.)

2016-08-23 : A conspiracy’s static and triggered abilities function as long as that conspiracy is face-up in the command zone.

2016-08-23 : Conspiracies are colorless, have no mana cost, and can’t be cast as spells.

2016-08-23 : Conspiracies are never put into your deck. Instead, you put any number of conspiracies from your card pool into the command zone as the game begins. These conspiracies are face up unless they have hidden agenda, in which case they begin the game face down.

2016-08-23 : Conspiracies aren’t legal for any sanctioned Constructed format, but may be included in other Limited formats, such as Cube Draft.

2016-08-23 : You can look at any player’s face-up conspiracies at any time. You’ll also know how many face-down conspiracies a player has in the command zone, although you won’t know what they are.

2016-08-23 : You don’t have to play with any conspiracy you draft. However, you have only one opportunity to put conspiracies into the command zone, as the game begins. You can’t put conspiracies into the command zone after this point.

Comments

Under Construction