Moldeacarne
Criatura — Hechicero humano
: La Moldeacarne obtiene +2/+2 y gana la habilidad de inspirar temor hasta el final del turno. La criatura objetivo obtiene -2/-2 hasta el final del turno. Juega esta habilidad sólo durante tu turno.
Los nigromantes que descubrieron las nuevas fuentes de maná pensaron rápidamente qué nuevas pesadillas crear con ellas.
2 / 2
Illustrated by Dave Kendall
· Conflux (CON)
Fleshformer
#45 · Uncommon · Spanish · Nonfoil/Foil
Legal Formats
Standard |
Pioneer |
Modern |
Legacy |
Vintage |
Commander |
Oathbreaker |
Alchemy |
Explorer |
Historic |
Timeless |
Brawl |
Pauper |
Penny |
Variants
Under Construction
Prints
Rulings
2009-02-01 : Fleshformer can target itself with its ability. The result is that Fleshformer gains fear, since the +2/+2 and -2/-2 parts of the effect will balance each other out. (Fleshformer’s power and toughness will each momentarily go up by 2, in case anything cares about that.)
2009-02-01 : Fleshformer’s ability has only one target: the creature. If that creature becomes an illegal target by the time Fleshformer’s ability would resolve, the entire ability doesn’t resolve. Fleshformer won’t get +2/+2 and won’t gain fear.
Comments
Under Construction