Fureur de la horde
Rituel
Vous pouvez retirer de la partie deux cartes rouges de votre main à la place de payer le coût de mana de la Fureur de la horde. Dégagez toutes les créatures qui ont attaqué ce tour-ci. Cette phase principale est suivie d'une phase de combat supplémentaire, puis d'une phase principale supplémentaire.
Illustrated by Stephen Tappin
· Coldsnap (CSP)
Fury of the Horde
#81 · Rare · French · Nonfoil/Foil
Legal Formats
Standard |
Pioneer |
Modern |
Legacy |
Vintage |
Commander |
Oathbreaker |
Alchemy |
Explorer |
Historic |
Timeless |
Brawl |
Pauper |
Penny |
Variants
Under Construction
Prints
Rulings
2006-07-15 : If it’s somehow not a main phase when Fury of the Horde resolves, all it does is untap all creatures that attacked that turn. No new phases are created.
2006-07-15 : If you don’t have two cards of the right color in your hand, you can’t choose to cast the spell using the alternative cost.
2006-07-15 : Paying the alternative cost doesn’t change when you can cast the spell. A creature spell you cast this way, for example, can still only be cast during your main phase while the stack is empty.
2006-07-15 : You can’t exile a card from your hand to pay for itself. At the time you would pay costs, that card is on the stack, not in your hand.
2006-07-15 : You may pay the alternative cost rather than the card’s mana cost. Any additional costs are paid as normal.
Comments
Under Construction