魂光りの炎族
クリーチャー — エレメンタル・シャーマン
:クリーチャー1体を対象とする。それはターン終了時までトランプルを得る。 これが、この能力がこのターンに解決された3回目である場合、あなたはあなたのマナ・プールにを加えてもよい。
挑発された炎族の内なる炎は、どんな巨人の炉よりもはるかに熱い。
2 / 1
Illustrated by Kev Walker
· Duel Decks: Jace vs. Chandra (DD2)
Soulbright Flamekin
#37 · Common · Japanese · Nonfoil
Legal Formats
Standard |
Pioneer |
Modern |
Legacy |
Vintage |
Commander |
Oathbreaker |
Alchemy |
Explorer |
Historic |
Timeless |
Brawl |
Pauper |
Penny |
Variants
Under Construction
Prints
Rulings
2018-03-16 : Soulbright Flamekin’s ability uses the stack and can be responded to. Because it has a target, it’s not a mana ability, even if you know that it will produce mana.
2018-03-16 : When Soulbright Flamekin’s ability resolves, it counts the number of times that same ability from that same creature has already resolved that turn. A copy of this ability (created by Rings of Brighthearth, for example) will count toward the total. Abilities from other creatures with the same name don’t count towards the total. Neither does an ability that’s been countered.
2018-03-16 : You add eight red mana only the third time Soulbright Flamekin’s ability resolves in a turn. You won’t get the bonus the fourth, fifth, sixth, or any subsequent times in that same turn.
Comments
Under Construction