DUEL DECKS: KNIGHTS VS. DRAGONS

Mighty Leap

Mighty Leap

Mighty Leap


Instant


Target creature gets +2/+2 and gains flying until end of turn.


"The southern fortress taken by invaders? Heh, sure . . . when elephants fly." —Brezard Skeinbow, captain of the guard


Illustrated by rk post

· Duel Decks: Knights vs. Dragons (DDG)


Mighty Leap


#26 · Common · English · Nonfoil


Legal Formats

Standard
Pioneer
Modern
Legacy
Vintage
Commander
Oathbreaker
Alchemy
Explorer
Historic
Timeless
Brawl
Pauper
Penny

Variants

Under Construction

Prints


Rulings


2018-07-13 : Giving a creature flying after it’s already been blocked won’t change or undo that block. If you want to affect what can block the creature, you must cast Mighty Leap during the declare attackers step at the latest.

Comments

Under Construction