Arrow Volley Trap
Instant — Trap
If four or more creatures are attacking, you may pay rather than pay this spell's mana cost. Arrow Volley Trap deals 5 damage divided as you choose among any number of target attacking creatures.
Illustrated by Steve Argyle
· Duel Decks: Speed vs. Cunning (DDN)
Arrow Volley Trap
#71 · Uncommon · English · Nonfoil
Legal Formats
Standard |
Pioneer |
Modern |
Legacy |
Vintage |
Commander |
Oathbreaker |
Alchemy |
Explorer |
Historic |
Timeless |
Brawl |
Pauper |
Penny |
Variants
Under Construction
Prints
Rulings
2009-10-01 : Casting a Trap by paying its alternative cost doesn’t change its mana cost or mana value. The only difference is the cost you actually pay.
2009-10-01 : Effects that increase or reduce the cost to cast a Trap will apply to whichever cost you chose to pay.
2009-10-01 : You divide the damage as you cast Arrow Volley Trap, not as it resolves. Each target must be assigned at least 1 damage.
2009-10-01 : You may ignore a Trap’s alternative cost condition and simply cast it for its normal mana cost. This is true even if its alternative cost condition has been met.
Comments
Under Construction