Stirring Wildwood
Land
Stirring Wildwood enters the battlefield tapped. : Add or . : Until end of turn, Stirring Wildwood becomes a 3/4 green and white Elemental creature with reach. It's still a land.
Illustrated by Eric Deschamps
· Duel Decks: Zendikar vs. Eldrazi (DDP)
Stirring Wildwood
#33 · Rare · English · Nonfoil
Legal Formats
Standard |
Pioneer |
Modern |
Legacy |
Vintage |
Commander |
Oathbreaker |
Alchemy |
Explorer |
Historic |
Timeless |
Brawl |
Pauper |
Penny |
Variants
Under Construction
Prints
Rulings
2010-03-01 : A land that becomes a creature may be affected by “summoning sickness.” You can’t attack with it or use any of its {T} abilities (including its mana abilities) unless it began your most recent turn on the battlefield under your control. Note that summoning sickness cares about when that permanent came under your control, not when it became a creature.
2010-03-01 : When a land becomes a creature, that doesn’t count as having a creature enter the battlefield. The permanent was already on the battlefield; it only changed its types. Abilities that trigger whenever a creature enters the battlefield won’t trigger.
Comments
Under Construction