DRAGON'S MAZE

Reap Intellect

Reap Intellect

Mietere Intelletto


Stregoneria


Un avversario bersaglio rivela la sua mano. Scegli fino a X carte non terra da essa ed esiliale. Per ogni carta esiliata in questo modo, passa in rassegna il cimitero, la mano e il grimorio di quel giocatore per un qualsiasi numero di carte con lo stesso nome di quella carta ed esiliale. Poi quel giocatore rimescola il suo grimorio.


Illustrated by Steven Belledin

· Dragon's Maze (DGM)


Reap Intellect


#95 · Mythic · Italian · Nonfoil/Foil


Legal Formats

Standard
Pioneer
Modern
Legacy
Vintage
Commander
Oathbreaker
Alchemy
Explorer
Historic
Timeless
Brawl
Pauper
Penny

Variants

Under Construction

Prints


Rulings


2013-04-15 : If you don’t exile any cards from the player’s hand, you don’t search that player’s library.

2013-04-15 : Once Reap Intellect begins to resolve, no player can cast spells or activate abilities until it has completely resolved. For example, the opponent can’t cast any cards that would be exiled after their hand is revealed.

2013-04-15 : You can choose to leave cards with those names in the zone they are in. You don’t have to exile them.

Comments

Under Construction