Mietere Intelletto
Stregoneria
Un avversario bersaglio rivela la sua mano. Scegli fino a X carte non terra da essa ed esiliale. Per ogni carta esiliata in questo modo, passa in rassegna il cimitero, la mano e il grimorio di quel giocatore per un qualsiasi numero di carte con lo stesso nome di quella carta ed esiliale. Poi quel giocatore rimescola il suo grimorio.
Illustrated by Steven Belledin
· Dragon's Maze (DGM)
Reap Intellect
#95 · Mythic · Italian · Nonfoil/Foil
Legal Formats
Standard |
Pioneer |
Modern |
Legacy |
Vintage |
Commander |
Oathbreaker |
Alchemy |
Explorer |
Historic |
Timeless |
Brawl |
Pauper |
Penny |
Variants
Under Construction
Prints
Rulings
2013-04-15 : If you don’t exile any cards from the player’s hand, you don’t search that player’s library.
2013-04-15 : Once Reap Intellect begins to resolve, no player can cast spells or activate abilities until it has completely resolved. For example, the opponent can’t cast any cards that would be exiled after their hand is revealed.
2013-04-15 : You can choose to leave cards with those names in the zone they are in. You don’t have to exile them.
Comments
Under Construction