DARK ASCENSION

Break of Day

Break of Day

Break of Day


Instant


Creatures you control get +1/+1 until end of turn. Fateful hour — If you have 5 or less life, those creatures gain indestructible until end of turn. (Damage and effects that say "destroy" don't destroy them.)


Illustrated by Karl Kopinski

· Dark Ascension (DKA)


Break of Day


#3 · Common · English · Nonfoil/Foil


Legal Formats

Standard
Pioneer
Modern
Legacy
Vintage
Commander
Oathbreaker
Alchemy
Explorer
Historic
Timeless
Brawl
Pauper
Penny

Variants

Under Construction

Prints


Rulings


2013-07-01 : Because Break of Day affects only creatures you control when it resolves. It won’t affect creatures that come under your control later in the turn.

2013-07-01 : Break of Day checks your life total only at the time it resolves. Any creatures that gain indestructible will continue to be indestructible that turn even if you gain life.

Comments

Under Construction