Conte-destin de Thraben
Créature : humain et clerc
: Mettez sur le champ de bataille un jeton de créature 1/1 blanche Humain. Heure fatidique — Tant que vous avez 5 points de vie ou moins, les autres créatures que vous contrôlez gagnent +2/+2.
« Les maudits grattent aux portes de Thraben ! Niez-vous toujours que la fin approche ? »
2 / 2
Illustrated by John Stanko
· Dark Ascension (DKA)
Thraben Doomsayer
#25 · Rare · French · Nonfoil/Foil
Legal Formats
Standard |
Pioneer |
Modern |
Legacy |
Vintage |
Commander |
Oathbreaker |
Alchemy |
Explorer |
Historic |
Timeless |
Brawl |
Pauper |
Penny |
Variants
Under Construction
Prints
Rulings
2011-01-22 : A creature whose toughness is being increased by Thraben Doomsayer’s fateful hour ability loses that bonus as soon as its controller has 6 or more life (or as soon as Thraben Doomsayer leaves the battlefield). If damage marked on that creature is greater than or equal to its toughness after the fateful hour ability stops applying, the creature is destroyed and put into its owner’s graveyard.
2011-01-22 : If Thraben Doomsayer’s activated ability resolves while you have 5 or less life, the creature token will be 3/3 as it enters the battlefield.
Comments
Under Construction