勢いを挫く
ソーサリー
クリーチャー1体を対象とする。それをタップし、それの上に麻痺カウンター3個を置く。(麻痺カウンターが置かれたパーマネントがアンタップ状態になるなら、代わりにそれの上から麻痺カウンター1個を取り除く。) 占術1を行う。(あなたのライブラリーの一番上にあるカード1枚を見る。あなたはそのカードをあなたのライブラリーの一番下に置いてもよい。)
Illustrated by Igor Kieryluk
· Dominaria United (DMU)
Impede Momentum
#54 · Common · Japanese · Nonfoil/Foil
Legal Formats
Standard |
Pioneer |
Modern |
Legacy |
Vintage |
Commander |
Oathbreaker |
Alchemy |
Explorer |
Historic |
Timeless |
Brawl |
Pauper |
Penny |
Variants
Under Construction
Prints
Rulings
2022-09-09 : Abilities that trigger when a permanent “becomes untapped” won’t trigger if a stun counter is removed instead.
2022-09-09 : If a permanent has more than one stun counter on it, only one will be removed each time it would become untapped.
2022-09-09 : If a tapped permanent with a stun counter on it would become untapped, a stun counter will be removed from it instead. This is a replacement effect.
2022-09-09 : If untapping a permanent is part of a cost (such as that of Halo Fountain’s first ability), you may pay that cost by “untapping” a tapped permanent with a stun counter on it. The stun counter will be removed and the creature will remain tapped. However, the cost will still be paid.
2022-09-09 : Stun counters replace untapping for any reason, including players untapping tapped permanents during their untap steps.
2022-09-09 : You may target a creature that is already tapped with Impede Momentum. If the target creature is tapped as it resolves, you will still put three stun counters on it.
Comments
Under Construction