Susurradragones
Criatura — Chamán humano
: La Susurradragones gana la habilidad de volar hasta el final del turno. : La Susurradragones obtiene +1/+0 hasta el final del turno. Formidable — : Pon en el campo de batalla una ficha de criatura Dragón roja 4/4 con la habilidad de volar. Activa esta habilidad solo si las criaturas que controlas tienen una fuerza total de 8 o más.
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Illustrated by Chris Rallis
· Dragons of Tarkir (DTK)
Dragon Whisperer
#137 · Mythic · Spanish · Nonfoil/Foil
Legal Formats
Standard |
Pioneer |
Modern |
Legacy |
Vintage |
Commander |
Oathbreaker |
Alchemy |
Explorer |
Historic |
Timeless |
Brawl |
Pauper |
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Variants
Under Construction
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Rulings
2015-02-25 : If you control a creature with power less than 0, use its actual power when calculating the total power of creatures you control. For example, if you control three creatures with powers 4, 5, and -2, the total power of creatures you control is 7.
2015-02-25 : Other formidable abilities are triggered abilities with an “intervening ‘if’” clause. Such abilities check the total power of creatures you control twice: once at the appropriate time to see if the ability will trigger, and again as the ability tries to resolve. If, at that time, the total power of creatures you control is no longer 8 or greater, the ability will have no effect.
2015-02-25 : Some formidable abilities are activated abilities that require creatures you control to have total power 8 or greater. Once you activate these abilities, it doesn’t matter what happens to the total power of creatures you control.
Comments
Under Construction