Bezaubernder Prinz
Kreatur — Mensch, Adliger
Wenn der Bezaubernde Prinz ins Spiel kommt, bestimme eines — • Hellsicht 2. • Du erhältst 3 Lebenspunkte dazu. • Schicke eine andere Kreatur deiner Wahl, die du besitzt, ins Exil. Bringe sie zu Beginn des nächsten Endsegments unter deiner Kontrolle ins Spiel zurück.
2 / 2
Illustrated by Randy Vargas
· Throne of Eldraine (ELD)
Charming Prince
#8 · Rare · German · Nonfoil/Foil
Legal Formats
Standard |
Pioneer |
Modern |
Legacy |
Vintage |
Commander |
Oathbreaker |
Alchemy |
Explorer |
Historic |
Timeless |
Brawl |
Pauper |
Penny |
Variants
Under Construction
Prints
Rulings
2019-10-04 : Auras attached to the exiled creature will be put into their owners' graveyards. Equipment attached to the exiled creature will become unattached and remain on the battlefield. Any counters on the exiled creature will cease to exist. Once the exiled creature returns, it's considered a new object with no relation to the object that it was.
2019-10-04 : Charming Prince's third mode can target any creature you own, including those another player controls.
2019-10-04 : If a token is exiled this way, it will cease to exist and won't return to the battlefield.
Comments
Under Construction