ELDRITCH MOON

Providence

Providence

Providence


Sorcery


You may reveal this card from your opening hand. If you do, at the beginning of the first upkeep, your life total becomes 26. Your life total becomes 26.


There is power in prayer, regardless of who is listening.


Illustrated by Zack Stella

· Eldritch Moon (EMN)


Providence


#37 · Rare · English · Nonfoil/Foil


Legal Formats

Standard
Pioneer
Modern
Legacy
Vintage
Commander
Oathbreaker
Alchemy
Explorer
Historic
Timeless
Brawl
Pauper
Penny

Variants

Under Construction

Prints


Rulings


2016-07-13 : A player’s “opening hand” is the hand of cards the player has after all players have taken mulligans and “scryed” if applicable. If players have any cards in hand that allow actions to be taken with them from a player’s opening hand, the starting player takes all such actions first in any order, followed by each other player in turn order. Then the first turn begins.

2016-07-13 : For a player’s life total to become 26, the player gains or loses the appropriate amount of life. For example, if your life total is 4 when Providence resolves, it will cause you to gain 22 life; alternatively, if your life total is 40 when it resolves, it will cause you to lose 14 life. Other cards that interact with life gain or life loss will interact with this effect accordingly.

2016-07-13 : In a Two-Headed Giant game, Providence causes the team’s life total to become 26, but only you actually gain or lose life. (Each team’s starting life total in a Two-Headed Giant game is normally 30.)

2016-07-13 : Revealing multiples of Providence from your opening hand won’t cause your life total to become 32 or any number other than 26.

2016-07-13 : Your “opening hand” is the hand of cards you decide to start the game with after taking any mulligans.

Comments

Under Construction