Crépitoison
{U/R}{U/R}
Créature : élémental
{U/R}{U/R}, , engagez deux créatures rouges dégagées que vous contrôlez : Le Crépitoison inflige 3 blessures à une cible, créature ou joueur. {U/R}{U/R}, {Q}, dégagez deux créatures bleues engagées que vous contrôlez : Renvoyez la créature ciblée dans la main de son propriétaire. ({Q} est le symbole de dégagement.)
2 / 2
Illustrated by Mike Dringenberg
· Eventide (EVE)
Crackleburr
#100 · Rare · French · Nonfoil/Foil
Legal Formats
Standard |
Pioneer |
Modern |
Legacy |
Vintage |
Commander |
Oathbreaker |
Alchemy |
Explorer |
Historic |
Timeless |
Brawl |
Pauper |
Penny |
Variants
Under Construction
Prints
Rulings
2008-08-01 : If the permanent is already untapped, you can’t activate its {Q} ability. That’s because you can’t pay the “Untap this permanent” cost.
2008-08-01 : The “summoning sickness” rule applies to {Q}. If a creature with an {Q} ability hasn’t been under your control since your most recent turn began, you can’t activate that ability. Ignore this rule if the creature also has haste.
2008-08-01 : To activate either ability, you’ll need Crackleburr plus two other creatures. Crackleburr must have been under your control since your most recent turn began (or have haste), but the other two creatures don’t.
2008-08-01 : When you activate an {Q} ability, you untap the creature with that ability as a cost. The untap can’t be responded to. (The actual ability can be responded to, of course.)
Comments
Under Construction