EVENTIDE

Shrewd Hatchling

Shrewd Hatchling

Cucciolo Pungente

{U/R}


Creatura — Elementale


Il Cucciolo Pungente entra in gioco con quattro segnalini -1/-1. {U/R}: Una creatura bersaglio non può bloccare il Cucciolo Pungente in questo turno. Ogniqualvolta giochi una magia blu, rimuovi un segnalino -1/-1 dal Cucciolo Pungente. Ogniqualvolta giochi una magia rossa, rimuovi un segnalino -1/-1 dal Cucciolo Pungente.


6 / 6


Illustrated by Carl Frank

· Eventide (EVE)


Shrewd Hatchling


#112 · Uncommon · Italian · Nonfoil/Foil


Legal Formats

Standard
Pioneer
Modern
Legacy
Vintage
Commander
Oathbreaker
Alchemy
Explorer
Historic
Timeless
Brawl
Pauper
Penny

Variants

Under Construction

Prints


Rulings


2008-08-01 : If there are no -1/-1 counters on it when the triggered ability resolves, the ability does nothing. There is no penalty for not being able to remove a counter.

2008-08-01 : If you cast a spell that’s both of the listed colors, both abilities will trigger. You’ll remove a total of two -1/-1 counters from the Hatchling.

Comments

Under Construction