戦門のミミック
{R/W}
クリーチャー — 多相の戦士
あなたが赤であり白である呪文をプレイするたび、戦門のミミックはターン終了時まで4/2になるとともに先制攻撃を得る。
ミミックは完璧に化ける必要はない。 必要なのは完璧な獲物だけだ。馬鹿正直なのとか、若いのとか、目の悪いのとか。
2 / 1
Illustrated by Franz Vohwinkel
· Eventide (EVE)
Battlegate Mimic
#133 · Common · Japanese · Nonfoil/Foil
Legal Formats
Standard |
Pioneer |
Modern |
Legacy |
Vintage |
Commander |
Oathbreaker |
Alchemy |
Explorer |
Historic |
Timeless |
Brawl |
Pauper |
Penny |
Variants
Under Construction
Prints
Rulings
2008-08-01 : Any other abilities the Mimic may have gained are not affected.
2008-08-01 : If you cast a spell that’s the two appropriate colors for the second time in a turn, the ability triggers again. The Mimic will once again become the power and toughness stated in its ability, which could overwrite power- and toughness-setting effects that have been applied to it in the meantime.
2008-08-01 : The ability triggers whenever you cast a spell that’s both of its listed colors. It doesn’t matter whether that spell also happens to be any other colors.
2009-10-01 : The effect from the ability overwrites other effects that set power and/or toughness if and only if those effects existed before the ability resolved. It will not overwrite effects that modify power or toughness (whether from a static ability, counters, or a resolved spell or ability), nor will it overwrite effects that set power and toughness which come into existence after the ability resolves. Effects that switch the creature’s power and toughness are always applied after any other power or toughness changing effects, including this one, regardless of the order in which they are created.
Comments
Under Construction