Thelonite Druid
Creature — Human Cleric Druid
, , Sacrifice a creature: Forests you control become 2/3 creatures until end of turn. They're still lands.
"The magic at the heart of all living things can bear awe-inspiring fruit." —Kolevi of Havenwood, Elder Druid
1 / 1
Illustrated by Margaret Organ-Kean
· Fallen Empires (FEM)
Thelonite Druid
#78 · Uncommon · English · Nonfoil
Legal Formats
Standard |
Pioneer |
Modern |
Legacy |
Vintage |
Commander |
Oathbreaker |
Alchemy |
Explorer |
Historic |
Timeless |
Brawl |
Pauper |
Penny |
Variants
Under Construction
Prints
Rulings
2004-10-04 : Can sacrifice the Druid to itself.
2004-10-04 : Only affects Forests that are on the battlefield when the effect resolves.
2004-10-04 : The land animation ability does not wear off if the land stops being a Forest. It continues until the end of the turn.
2004-10-04 : The most recent land animating ability takes precedence.
2008-08-01 : A noncreature permanent that turns into a creature can attack, and its {T} abilities can be activated, only if its controller has continuously controlled that permanent since the beginning of their most recent turn. It doesn’t matter how long the permanent has been a creature.
Comments
Under Construction