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Encantamiento
: La criatura objetivo con fuerza de 2 o menos gana la habilidad de prisa hasta el final del turno y no puede ser bloqueada este turno.
"Si los Mardu tuviesen una mayor sintonía con sus bestias, estas no se asustarían tan fácilmente". —Yilaya, susurradora temur
Illustrated by Clint Cearley
· Fate Reforged (FRF)
Break Through the Line
#94 · Uncommon · Spanish · Nonfoil/Foil
Legal Formats
Standard |
Pioneer |
Modern |
Legacy |
Vintage |
Commander |
Oathbreaker |
Alchemy |
Explorer |
Historic |
Timeless |
Brawl |
Pauper |
Penny |
Variants
Under Construction
Prints
Rulings
2014-11-24 : If the creature’s power is greater than 2 as the activated ability tries to resolve, the ability won’t resolve and none of its effects will happen. However, if the creature’s power is raised above 2 after the ability resolves, it will still have haste and can’t be blocked that turn.
Comments
Under Construction