FATE REFORGED

Monastery Mentor

Monastery Mentor

Mentor du monastère


Créature : humain et moine


Prouesse (À chaque fois que vous lancez un sort non-créature, cette créature gagne +1/+1 jusqu'à la fin du tour.) À chaque fois que vous lancez un sort non-créature, mettez sur le champ de bataille un jeton de créature 1/1 blanche Moine avec la prouesse.


« Parle peu. Agis. »


2 / 2


Illustrated by Magali Villeneuve

· Fate Reforged (FRF)


Monastery Mentor


#20 · Mythic · French · Nonfoil/Foil


Legal Formats

Standard
Pioneer
Modern
Legacy
Vintage
Commander
Oathbreaker
Alchemy
Explorer
Historic
Timeless
Brawl
Pauper
Penny

Variants

Under Construction

Prints


Rulings


2014-11-24 : Any spell you cast that doesn't have the type creature will cause prowess to trigger. If a spell has multiple types, and one of those types is creature (such as an artifact creature), casting it won't cause prowess to trigger. Playing a land also won't cause prowess to trigger.

2014-11-24 : Casting a noncreature spell will cause both prowess and Monastery Mentor's other ability to trigger. You can put these abilities on the stack in either order. Whichever ability is put on the stack last will resolve first.

2014-11-24 : Once it triggers, prowess isn't connected to the spell that caused it to trigger. If that spell is countered, prowess will still resolve.

2014-11-24 : Prowess goes on the stack on top of the spell that caused it to trigger. It will resolve before that spell.

2014-11-24 : Prowess triggers only once for any spell, even if that spell has multiple types.

2014-11-24 : The spell that causes Monastery Mentor's second ability to trigger will not cause the prowess ability of the Monk token that's created to trigger.

Comments

Under Construction