拿卡地战群
生物~猫/战士
若能用正好一个生物来阻挡拿卡地战群,则必须如此阻挡之。 每当拿卡地战群进行攻击时,将X个衍生物横置进场并正进行攻击,且均为拿卡地战群的复制,X为由防御牌手操控的生物之数量。 在回合结束时将这些衍生物移出对战。
3 / 3
Illustrated by James Kei
· Future Sight (FUT)
Nacatl War-Pride
#147 · Uncommon · Simplified Chinese · Nonfoil/Foil
Legal Formats
Standard |
Pioneer |
Modern |
Legacy |
Vintage |
Commander |
Oathbreaker |
Alchemy |
Explorer |
Historic |
Timeless |
Brawl |
Pauper |
Penny |
Variants
Under Construction
Prints
Rulings
2007-05-01 : If Nacatl War-Pride becomes a copy of something else after the ability triggers but before it resolves, the tokens will enter the battlefield as copies of whatever the ex-Nacatl War-Pride is now. If Nacatl War-Pride became a copy of something else and then left the battlefield, the tokens will enter the battlefield as copies of whatever it was copying when it last existed on the battlefield.
2007-05-01 : If Nacatl War-Pride has left the battlefield by the time the triggered ability resolves, the tokens will still enter the battlefield as copies of Nacatl War-Pride.
2007-05-01 : If it’s impossible for Nacatl War-Pride to be blocked by exactly one creature, then the defending player may block it with multiple creatures or may leave it unblocked.
2007-05-01 : In a multiplayer game in which you’re allowed to attack only one player each combat, the new creatures will be attacking the same player as Nacatl War-Pride. In a multiplayer game in which you may attack multiple players, you choose the player each new creature is attacking. It must be a player you’re allowed to attack.
2007-05-01 : Putting an attacking creature onto the battlefield doesn’t trigger “When this creature attacks” abilities. It also won’t check attacking restrictions, costs, or requirements.
2007-05-01 : The tokens enter the battlefield attacking, even if the attack couldn’t legally be declared.
Comments
Under Construction