Dinrova-Schrecken
Kreatur — Schrecken
Wenn der Dinrova-Schrecken ins Spiel kommt, bringe eine bleibende Karte deiner Wahl auf die Hand ihres Besitzers zurück, dann wirft jener Spieler eine Karte ab.
„Willkommen in den öffentlichen Gebäuden der Dimir. Für Todesfälle oder den Verlust von Eigentum wird keine Verantwortung übernommen. Zutritt zu den Kellerräumen verboten." —Schild am Dinrova-Gebäude
4 / 4
Illustrated by Johann Bodin
· GRN Guild Kit (GK1)
Dinrova Horror
#14 · Uncommon · German · Nonfoil
Legal Formats
Standard |
Pioneer |
Modern |
Legacy |
Vintage |
Commander |
Oathbreaker |
Alchemy |
Explorer |
Historic |
Timeless |
Brawl |
Pauper |
Penny |
Variants
Under Construction
Prints
Rulings
2017-03-14 : A token permanent returned to a player’s hand isn’t a card and can’t be discarded. It will cease to exist when state-based actions are performed after the ability finishes resolving.
2017-03-14 : If a player has no cards in their hand and Dinrova Horror returns a card to that player’s hand, the player must discard that card. They won’t have the opportunity to cast that card (or do anything else with it) before discarding it.
2017-03-14 : If the target permanent is an illegal target when Dinrova Horror’s ability tries to resolve, the ability won’t resolve and none of its effects will happen. No player will discard a card.
Comments
Under Construction