GRN GUILD KIT

Sunhome Guildmage

Sunhome Guildmage

Sunhome Guildmage


Creature — Human Wizard


: Creatures you control get +1/+0 until end of turn. : Create a 1/1 red and white Soldier creature token with haste.


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Illustrated by Eric Deschamps

· GRN Guild Kit (GK1)


Sunhome Guildmage


#95 · Uncommon · English · Nonfoil


Legal Formats

Standard
Pioneer
Modern
Legacy
Vintage
Commander
Oathbreaker
Alchemy
Explorer
Historic
Timeless
Brawl
Pauper
Penny

Variants

Under Construction

Prints


Rulings


2013-01-24 : Only creatures you control when Sunhome Guildmage’s first ability resolves will get +1/+0. Creatures that come under your control later in the turn will not.

Comments

Under Construction