Invocar la Mente Ardiente
Conjuro
Elige uno: • Roba X cartas. • Invocar la Mente Ardiente hace X puntos de daño a cualquier objetivo.
Para aquellos en sintonía con la Mente Ardiente no hay diferencia entre conocimiento y llamas.
Illustrated by Zoltan Boros & Gabor Szikszai
· GRN Guild Kit (GK1)
Invoke the Firemind
#40 · Rare · Spanish · Nonfoil
Legal Formats
Standard |
Pioneer |
Modern |
Legacy |
Vintage |
Commander |
Oathbreaker |
Alchemy |
Explorer |
Historic |
Timeless |
Brawl |
Pauper |
Penny |
Variants
Under Construction
Prints
Rulings
2006-02-01 : As you cast Invoke the Firemind, first you choose the mode (draw cards or deal damage), then you choose the value of X. You then choose a target, but only if you chose the second mode.
Comments
Under Construction