Arconte del Triumvirato
Creatura — Arconte
Volare Ogniqualvolta l'Arconte del Triumvirato attacca, trattieni fino a due permanenti non terra bersaglio controllati dai tuoi avversari. (Fino al tuo prossimo turno, quei permanenti non possono attaccare o bloccare e le loro abilità attivate non possono essere attivate.)
4 / 5
Illustrated by David Rapoza
· RNA Guild Kit (GK2)
Archon of the Triumvirate
#7 · Rare · Italian · Nonfoil
Legal Formats
Standard |
Pioneer |
Modern |
Legacy |
Vintage |
Commander |
Oathbreaker |
Alchemy |
Explorer |
Historic |
Timeless |
Brawl |
Pauper |
Penny |
Variants
Under Construction
Prints
Rulings
2012-10-01 : The nonland permanents will be detained before blockers are chosen. Notably, a creature detained this way can’t block before it is detained.
2012-10-01 : The two nonland permanents can be controlled by the same opponent or by different opponents.
2013-04-15 : Activated abilities include a colon and are written in the form “[cost]: [effect].” No one can activate any activated abilities, including mana abilities, of a detained permanent.
2013-04-15 : If a creature is already attacking or blocking when it’s detained, it won’t be removed from combat. It will continue to attack or block.
2013-04-15 : If a noncreature permanent is detained and later turns into a creature, it won’t be able to attack or block.
2013-04-15 : If a permanent’s activated ability is on the stack when that permanent is detained, the ability will be unaffected.
2013-04-15 : The static abilities of a detained permanent still apply. The triggered abilities of a detained permanent can still trigger.
2013-04-15 : When a player leaves a multiplayer game, any continuous effects with durations that last until that player’s next turn or until a specific point in that turn will last until that turn would have begun. They neither expire immediately nor last indefinitely.
Comments
Under Construction