Overrun
Sorcery
Creatures you control get +3/+3 and gain trample until end of turn.
Nature doesn't walk.
Illustrated by Carl Critchlow
· Game Night: Free-for-All (GN3)
Overrun
#103 · Uncommon · English · Nonfoil
Legal Formats
Standard |
Pioneer |
Modern |
Legacy |
Vintage |
Commander |
Oathbreaker |
Alchemy |
Explorer |
Historic |
Timeless |
Brawl |
Pauper |
Penny |
Variants
Under Construction
Prints
Rulings
2009-10-01 : Overrun affects only creatures you control at the time it resolves. It won’t affect creatures that come under your control later in the turn.
Comments
Under Construction