Armadura de argentum
Artefacto — Equipo
La criatura equipada obtiene +6/+6. Siempre que la criatura equipada ataque, destruye el permanente objetivo. Equipar . (: Anexa este Equipo a la criatura objetivo que controlas. Activa la habilidad de equipar como un conjuro.)
El creador de Mirrodin todavía vive, todavía da forma al metal, y todavía tiene un poder que puede sacudir el mundo.
Illustrated by Matt Cavotta
· Game Night: Free-for-All (GN3)
Argentum Armor
#113 · Rare · Spanish · Nonfoil
Legal Formats
Standard |
Pioneer |
Modern |
Legacy |
Vintage |
Commander |
Oathbreaker |
Alchemy |
Explorer |
Historic |
Timeless |
Brawl |
Pauper |
Penny |
Variants
Under Construction
Prints
Rulings
2011-01-01 : The second ability triggers and resolves during the declare attackers step. The target permanent will be destroyed before blockers are declared.
2011-01-01 : You may target any permanent with the triggered ability, not just one controlled by the defending player. If no other player controls a permanent, you must target one of your own.
Comments
Under Construction