GAME NIGHT: FREE-FOR-ALL

Ram Through

Ram Through

Coup de bélier


Éphémère


Une créature ciblée que vous contrôlez inflige un nombre de blessures égal à sa force à une créature ciblée que vous ne contrôlez pas. Si la créature que vous contrôlez a le piétinement, les blessures supplémentaires sont infligées au contrôleur de cette créature à la place.


« J'ai besoin d'un carabin ! Et de maçons ! » —Wyllon, marchand de Drannith


Illustrated by Zoltan Boros

· Game Night: Free-for-All (GN3)


Ram Through


#105 · Common · French · Nonfoil


Legal Formats

Standard
Pioneer
Modern
Legacy
Vintage
Commander
Oathbreaker
Alchemy
Explorer
Historic
Timeless
Brawl
Pauper
Penny

Variants

Under Construction

Prints


Rulings


2020-04-17 : Excess damage caused by a spell or ability is similar to how combat damage from a creature with trample is handled. Start with the amount of damage being dealt to the creature and determine what is “lethal.” This is the creature’s toughness minus the amount of damage that it already has marked on it, but ignoring any replacement or prevention effects that will modify this damage. Also ignore whether the creature has an ability such as indestructible that will result in it not being destroyed by this damage.

2020-04-17 : If either creature is an illegal target as Ram Through tries to resolve, the creature you control won’t deal damage to any creature or player.

2020-04-17 : If the target creature you control has deathtouch, 1 damage from it is lethal.

2020-04-17 : Once you’ve determined how much damage is excess, the creature you control simultaneously deals damage to the creature and to its controller. This damage may be modified by replacement or prevention effects.

Comments

Under Construction