Conjurer's Ban
Sorcery
Choose a card name. Until your next turn, spells with the chosen name can't be cast and lands with the chosen name can't be played. Draw a card.
Orzhov faithful file past to have their minds purged of "impure" desires. There, the guiltwardens eliminate any thoughts of hope or self-sufficiency.
Illustrated by Pete Venters
· Guildpact (GPT)
Conjurer's Ban
#108 · Uncommon · English · Nonfoil/Foil
Legal Formats
Standard |
Pioneer |
Modern |
Legacy |
Vintage |
Commander |
Oathbreaker |
Alchemy |
Explorer |
Historic |
Timeless |
Brawl |
Pauper |
Penny |
Variants
Under Construction
Prints
Rulings
2006-02-01 : Conjurer’s Ban only affects cards. A copy of a card (for example, one created by Eye of the Storm isn’t a card, so it can be played.
2006-02-01 : Players may cast spells while Conjurer’s Ban is on the stack. Only after all players pass priority does Conjurer’s Ban resolve, and that’s when you name a card. Once you name a card, that card can’t be played in response.
2006-02-01 : You may name a land card to prevent it from being played.
2008-08-01 : This can’t be used as a counterspell. It will have no effect on spells which were on the stack when it was cast, nor on those cast in response to it.
Comments
Under Construction