Durchgebrannter Dampfsippler
Kreatur — Elementarwesen
Immer wenn du einen roten Zauberspruch wirkst und falls weniger als drei +1/+1-Marken auf dem Durchgebrannten Dampfsippler liegen, lege eine +1/+1-Marke auf ihn. Entferne drei +1/+1-Marken vom Durchgebrannten Dampfsippler: Erzeuge .
1 / 1
Illustrated by Jason Felix
· Guilds of Ravnica (GRN)
Runaway Steam-Kin
#115 · Rare · German · Nonfoil/Foil
Legal Formats
Standard |
Pioneer |
Modern |
Legacy |
Vintage |
Commander |
Oathbreaker |
Alchemy |
Explorer |
Historic |
Timeless |
Brawl |
Pauper |
Penny |
Variants
Under Construction
Prints
Rulings
2018-10-05 : If Runaway Steam-Kin has three or more +1/+1 counters on it after you’re done paying for a red spell, its ability doesn’t trigger at all. If it has three or more +1/+1 counters on it as its triggered ability resolves, it doesn’t get a +1/+1 counter.
2018-10-05 : Runaway Steam-Kin has to be on the battlefield for its ability to trigger. Casting it won’t trigger its own ability.
2018-10-05 : Runaway Steam-Kin’s triggered ability resolves before the spell that caused it to trigger. It resolves even if that spell is countered.
Comments
Under Construction