Mephitic Vapors
Sorcery
All creatures get -1/-1 until end of turn. Surveil 2. (Look at the top two cards of your library, then put any number of them into your graveyard and the rest on top of your library in any order.)
Ravnica's safest strongholds are often neither.
Illustrated by Darek Zabrocki
· Guilds of Ravnica (GRN)
Mephitic Vapors
#76 · Common · English · Nonfoil/Foil
Legal Formats
Standard |
Pioneer |
Modern |
Legacy |
Vintage |
Commander |
Oathbreaker |
Alchemy |
Explorer |
Historic |
Timeless |
Brawl |
Pauper |
Penny |
Variants
Under Construction
Prints
Rulings
2018-10-05 : Creatures that are going to die after getting -1/-1 will still be on the battlefield while you surveil. They won’t be put into their owners’ graveyards until after Mephitic Vapors is entirely finished resolving. If any of their abilities trigger on surveilling, those abilities will trigger but won’t resolve until after the creatures have left the battlefield.
2018-10-05 : Mephitic Vapors affects only creatures on the battlefield at the time it resolves. Creatures that enter the battlefield later in the turn won’t get -1/-1.
2018-10-05 : When you surveil, you may put all the cards you look at back on top of your library, you may put all of those cards into your graveyard, or you may put some of those cards on top and the rest of them into your graveyard.
2018-10-05 : You perform the actions stated on a card in sequence. For some spells and abilities, you’ll surveil last. For others, you’ll surveil and then perform other actions.
Comments
Under Construction