正义模范欧瑞梨
传奇生物 ~天使
飞行 训导(每当此生物攻击时,在目标进行攻击且力量小于它的生物上放置一个+1/+1指示物。) 在你回合的战斗开始时,选择至多一个目标由你操控的生物。直到回合结束,该生物得+2/+0,且如果它是红色,则获得践踏异能,如果它是白色,则获得警戒异能。
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Illustrated by Chris Rahn
· Guilds of Ravnica (GRN)
Aurelia, Exemplar of Justice
#153 · Mythic · Simplified Chinese · Nonfoil/Foil
Legal Formats
Standard |
Pioneer |
Modern |
Legacy |
Vintage |
Commander |
Oathbreaker |
Alchemy |
Explorer |
Historic |
Timeless |
Brawl |
Pauper |
Penny |
Variants
Under Construction
Prints
Rulings
2018-10-05 : Aurelia’s last ability resolves before attackers are chosen.
2018-10-05 : If the creature with mentor leaves the battlefield with mentor on the stack, use its power as that creature last existed on the battlefield to determine whether the target creature has less power.
2018-10-05 : If the target creature’s power is no longer less than the attacking creature’s power as the ability resolves, mentor doesn’t add a +1/+1 counter. For example, if two 3/3 creatures with mentor attack and both mentor triggers target the same 2/2 creature, the first to resolve puts a +1/+1 counter on it and the second does nothing.
2018-10-05 : Mentor compares the power of the creature with mentor with that of the target creature at two different times: once as the triggered ability is put onto the stack, and once as the triggered ability resolves. If you wish to raise a creature’s power so its mentor ability can target a bigger creature, the last chance you have to do so is during the beginning of combat step.
2018-10-05 : Once Aurelia’s last ability has resolved, the creature keeps whatever bonuses it got from that ability even if its colors change.
2018-10-05 : The target creature gains trample and vigilance if it’s both red and white. It gets +2/+0 only once, even if it’s both red and white, and even if it’s neither red nor white.
Comments
Under Construction