信標電擊
巫術
信標電擊對目標生物造成傷害,其數量等同於放逐區中由你擁有之瞬間與巫術牌數量和你墳墓場中這兩類牌數量的加總。 再起(你可以從你的墳墓場施放此牌,但必須支付其所需費用並額外棄一張牌。然後放逐此牌。)
Illustrated by Titus Lunter
· Guilds of Ravnica (GRN)
Beacon Bolt
#154 · Uncommon · Traditional Chinese · Nonfoil/Foil
Legal Formats
Standard |
Pioneer |
Modern |
Legacy |
Vintage |
Commander |
Oathbreaker |
Alchemy |
Explorer |
Historic |
Timeless |
Brawl |
Pauper |
Penny |
Variants
Under Construction
Prints
Rulings
2018-10-05 : A spell cast using jump-start will always be exiled afterward, whether it resolves, it’s countered, or it leaves the stack in some other way.
2018-10-05 : Beacon Bolt is still on the stack while you count your instant and sorcery cards in your graveyard and in exile. It doesn’t count itself.
2018-10-05 : If a card with jump-start is put into your graveyard during your turn, you’ll be able to cast it right away if it’s legal to do so, before an opponent can take any actions.
2018-10-05 : If an effect allows you to pay an alternative cost rather than a spell’s mana cost, you may pay that alternative cost when you jump-start a spell. You’ll still discard a card as an additional cost to cast it.
2018-10-05 : If any exiled cards you own are face down, they have no characteristics. If they’re normally instants or sorceries, they won’t be counted.
2018-10-05 : You must still follow any timing restrictions and permissions, including those based on the card’s type. For instance, you can cast a sorcery using jump-start only when you could normally cast a sorcery.
Comments
Under Construction