Escaramuzadora angélica
Criatura — Ángel
Vuela.Al comienzo de cada combate, elige entre las habilidades de dañar primero, vigilancia o vínculo vital. Las criaturas que controlas ganan esa habilidad hasta el final del turno.
"Una mente hábil blande un ejército como una mano diestra blande una espada."
4 / 4
Illustrated by David Rapoza
· Gatecrash (GTC)
Angelic Skirmisher
#3 · Rare · Spanish · Nonfoil/Foil
Legal Formats
Standard |
Pioneer |
Modern |
Legacy |
Vintage |
Commander |
Oathbreaker |
Alchemy |
Explorer |
Historic |
Timeless |
Brawl |
Pauper |
Penny |
Variants
Under Construction
Prints
Rulings
2013-01-24 : Only creatures you control when the ability resolves will gain the chosen ability. Creatures that come under your control later in the turn will not gain the ability.
2013-01-24 : You choose which ability creatures you control will gain when Angelic Skirmisher’s ability resolves. This happens before attacking creatures are declared.
Comments
Under Construction