GATECRASH

Five-Alarm Fire

Five-Alarm Fire

Incendie d'alerte cinq


Enchantement


À chaque fois qu'une créature que vous contrôlez inflige des blessures de combat, mettez un marqueur « brasier » sur l'Incendie d'alerte cinq. Retirez cinq marqueurs « brasier » de l'Incendie d'alerte cinq : L'Incendie d'alerte cinq inflige 5 blessures à une cible, créature ou joueur.


Illustrated by Karl Kopinski

· Gatecrash (GTC)


Five-Alarm Fire


#91 · Rare · French · Nonfoil/Foil


Legal Formats

Standard
Pioneer
Modern
Legacy
Vintage
Commander
Oathbreaker
Alchemy
Explorer
Historic
Timeless
Brawl
Pauper
Penny

Variants

Under Construction

Prints


Rulings


2013-01-24 : Five-Alarm Fire’s first ability triggers once for each time a creature you control deals combat damage, even if it deals combat damage to more than one creature, planeswalker, or player. For example, an attacking creature with trample that deals combat damage to a blocking creature and the defending player will cause Five-Alarm Fire’s ability to trigger once. A creature with double strike, however, may cause Five-Alarm Fire’s ability to trigger twice during a single combat.

Comments

Under Construction