冠毛の陽馬
クリーチャー — 馬
あなたがコントロールする他の馬は破壊不能を持つ。 各終了ステップの開始時に、このターンにあなたがライフを得ていた場合、白の5/5の馬・クリーチャー・トークンを1体生成する。
「この世界のどこかに、まだ純粋な場所が残っているに違いない。」 ――ター一門の元修練者、デジェル
5 / 5
Illustrated by Lucas Graciano
· Hour of Devastation (HOU)
Crested Sunmare
#6 · Mythic · Japanese · Nonfoil/Foil
Legal Formats
Standard |
Pioneer |
Modern |
Legacy |
Vintage |
Commander |
Oathbreaker |
Alchemy |
Explorer |
Historic |
Timeless |
Brawl |
Pauper |
Penny |
Variants
Under Construction
Prints
Rulings
2017-07-14 : Crested Sunmare’s triggered ability cares only whether you gained life in the turn, even if Crested Sunmare wasn’t on the battlefield when that happened. It doesn’t care how much you gained, whether you also lost life, or even whether you lost more life than you gained.
2017-07-14 : Crested Sunmare’s triggered ability won’t trigger unless you’ve gained life in the turn before the end step began. It can’t be satisfied by another triggered ability causing you to gain life during that end step.
2017-07-14 : If a creature has been dealt damage, that damage remains marked on it until the cleanup step. If another Horse you control has been dealt lethal damage, and later in the turn Crested Sunmare leaves the battlefield, that Horse will be destroyed.
Comments
Under Construction