Hora da Promessa
Feitiço
Procure até dois cards de terreno em seu grimório, coloque-os no campo de batalha virados e, depois, embaralhe seu grimório. Em seguida, se você controlar três ou mais Desertos, crie duas fichas de criatura preta 2/2 do tipo Zumbi.
Quando a Hekma foi rompida e sua proteção retirada, o deserto invadiu a cidade.
Illustrated by Jonas De Ro
· Hour of Devastation (HOU)
Hour of Promise
#120 · Rare · Portuguese · Nonfoil/Foil
Legal Formats
Standard |
Pioneer |
Modern |
Legacy |
Vintage |
Commander |
Oathbreaker |
Alchemy |
Explorer |
Historic |
Timeless |
Brawl |
Pauper |
Penny |
Variants
Under Construction
Prints
Rulings
2017-07-14 : When Hour of Promise checks the number of Deserts you control, it includes any Deserts you found earlier with Hour of Promise.
2018-01-19 : There are many important moments in the story, but the most crucial—called “story spotlights”—are shown on cards. These cards have the Planeswalker symbol in their text box; this symbol has no effect on gameplay. You can read more about these events in the official Magic fiction at http://www.mtgstory.com.
Comments
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