Enduring Renewal
Enchantment
Play with your hand revealed. If you would draw a card, reveal the top card of your library instead. If it's a creature card, put it into your graveyard. Otherwise, draw a card. Whenever a creature is put into your graveyard from the battlefield, return it to your hand.
That which lasts longest serves best.
Illustrated by Harold McNeill
· Ice Age (ICE)
Enduring Renewal
#23 · Rare · English · Nonfoil
Legal Formats
Standard |
Pioneer |
Modern |
Legacy |
Vintage |
Commander |
Oathbreaker |
Alchemy |
Explorer |
Historic |
Timeless |
Brawl |
Pauper |
Penny |
Variants
Under Construction
Prints
Rulings
2004-10-04 : Enduring Renewal only affects creature cards that are “drawn”. It doesn’t affect cards that are put into your hand from your library, or from anywhere else.
2004-10-04 : If the creature is only a creature due to an effect, it still goes to your hand. This includes any way to animate a card.
2004-10-04 : Token creatures cease to exist if they leave the battlefield, so this effect will not let you get them in your hand.
2006-07-15 : The last ability is now a triggered ability, not a replacement effect. That means your opponent has the opportunity to remove the card from your graveyard while the triggered ability is still on the stack.
2006-09-25 : If, after the last ability triggers, the creature card is removed from your graveyard in response, it won’t be returned to your hand.
2006-09-25 : Unless something weird happens, the card you draw as a result of the second ability will be the card you revealed.
Comments
Under Construction