IKORIA: LAIR OF BEHEMOTHS

Chevill, Bane of Monsters

Chevill, Bane of Monsters

Chévill, fléau des monstres


Créature légendaire : humain et gredin


Contact mortel Au début de votre entretien, si vos adversaires ne contrôlent pas de permanents avec des marqueurs « prime » sur eux, mettez un marqueur « prime » sur une cible, créature ou planeswalker, qu'un adversaire contrôle. À chaque fois qu'un permanent avec un marqueur « prime » qu'un adversaire contrôle meurt, vous gagnez 3 points de vie et vous piochez une carte.


1 / 3


Illustrated by Yongjae Choi

· Ikoria: Lair of Behemoths (IKO)


Chevill, Bane of Monsters


#181 · Mythic · French · Nonfoil/Foil


Legal Formats

Standard
Pioneer
Modern
Legacy
Vintage
Commander
Oathbreaker
Alchemy
Explorer
Historic
Timeless
Brawl
Pauper
Penny

Variants

Under Construction

Prints


Rulings


2020-04-17 : Chevill’s middle ability and last ability look for any bounty counter on your opponents’ permanents, not just one from that Chevill. For example, if players A and B each control a Chevill and player A has put a bounty counter on player C’s creature, player B’s Chevill won’t put a counter on anything and both players will gain 3 life and draw a card when that creature dies.

2020-04-17 : If Chevill leaves the battlefield at the same time that an opponent’s permanent with a bounty counter on it dies, you gain 3 life and draw a card. If Chevill leaves the battlefield before that permanent dies, Chevill’s last ability won’t be around to trigger.

2020-04-17 : If the creature or planeswalker with a bounty counter on it ceases to be a creature or planeswalker, Chevill’s last ability will still trigger if that permanent is put into a graveyard from the battlefield.

2020-04-17 : If your life total is brought to 0 or less at the same time that a creature with a bounty counter on it is dealt lethal damage, you lose the game before the last ability goes on the stack.

Comments

Under Construction