IKORIA: LAIR OF BEHEMOTHS

Flame Spill

Flame Spill

炎の氾濫


インスタント


クリーチャー1体を対象とする。炎の氾濫はそれに4点のダメージを与える。余剰のダメージは、代わりにそのクリーチャーのコントローラーに与える。


空に浮かぶ脆いスカイセイルが、突如としてどこよりも安全な場所のように思えた。


Illustrated by Zoltan Boros

· Ikoria: Lair of Behemoths (IKO)


Flame Spill


#117 · Uncommon · Japanese · Nonfoil/Foil


Legal Formats

Standard
Pioneer
Modern
Legacy
Vintage
Commander
Oathbreaker
Alchemy
Explorer
Historic
Timeless
Brawl
Pauper
Penny

Variants

Under Construction

Prints


Rulings


2020-04-17 : Excess damage caused by a spell or ability is similar to how combat damage from a creature with trample is handled. Start with the amount of damage being dealt to the creature and determine what is “lethal.” This is the creature’s toughness minus the amount of damage that it already has marked on it, but ignoring any replacement or prevention effects that will modify this damage. Also ignore whether the creature has an ability such as indestructible that will result in it not being destroyed by this damage.

2020-04-17 : If the target creature is an illegal target by the time Flame Spill tries to resolve, the spell won’t resolve. It won’t deal damage to any player.

2020-04-17 : Once you’ve determined how much damage is excess, Flame Spill simultaneously deals damage to the creature and to its controller. This damage may be modified by replacement or prevention effects.

Comments

Under Construction