IKORIA: LAIR OF BEHEMOTHS

Tentative Connection

Tentative Connection

一時的な連帯


ソーサリー


あなたが威迫を持つクリーチャーをコントロールしているなら、この呪文を唱えるためのコストは少なくなる。 クリーチャー1体を対象とする。ターン終了時まで、それのコントロールを得る。そのクリーチャーをアンタップする。ターン終了時まで、それは速攻を得る。


ルーカは脅威の始末を命じられたが、友達を作ることを選んだ。


Illustrated by Kieran Yanner

· Ikoria: Lair of Behemoths (IKO)


Tentative Connection


#138 · Common · Japanese · Nonfoil/Foil


Legal Formats

Standard
Pioneer
Modern
Legacy
Vintage
Commander
Oathbreaker
Alchemy
Explorer
Historic
Timeless
Brawl
Pauper
Penny

Variants

Under Construction

Prints


Rulings


2020-04-17 : Once you announce that you’re casting Tentative Connection, no player may take actions until the spell has been paid for. Notably, opponents can’t try to change whether you control a creature with menace.

2020-04-17 : Tentative Connection can target any creature, even one that you already control or that is already untapped.

2020-04-17 : Tentative Connection is unaffected if you no longer control a creature with menace after you’ve cast it. You won’t have to pay an additional {3}.

2020-04-17 : To determine the total cost of a spell, start with the mana cost or alternative cost you’re paying, add any cost increases, then apply any cost reductions (such as that of Tentative Connection). The converted mana cost of the spell remains unchanged, no matter what the total cost to cast it was.

Comments

Under Construction