JUDGE GIFT CARDS 2013

Show and Tell

Show and Tell

Show and Tell


Sorcery


Each player may put an artifact, creature, enchantment, or land card from their hand onto the battlefield.


At the academy, "show and tell" too often becomes "run and hide."


Illustrated by Zack Stella

· Judge Gift Cards 2013 (J13)


Show and Tell


#8 · Rare · English · Foil


Legal Formats

Standard
Pioneer
Modern
Legacy
Vintage
Commander
Oathbreaker
Alchemy
Explorer
Historic
Timeless
Brawl
Pauper
Penny

Variants

Under Construction

Prints


Rulings


2004-10-04 : If the cards being put onto the battlefield also require choices, those choices are made after all players choose their card. The active player makes choices for their card (if any), then the other players (if any) in turn order.

2004-10-04 : Players choose cards during resolution, not announcement.

2008-04-01 : The current player chooses first, then each other player chooses in turn order. A player does not have to reveal the chosen card, so long as it is clear *which* card was chosen. After all choices are made, the cards are put onto the battlefield simultaneously.

Comments

Under Construction